41 Educational services, namely, conducting conferences about video games and electronics; educational services, namely, providing courses of instruction in the field of designing electronic games; providing online non-downloadable electronic publications in the nature of magazines, journals, books, manuals, brochures and newsletters in the field of computer games and video games; film production, other than advertising films; entertainment services, namely, providing online electronic games in the nature of shooting games, action games, role playing games, flight simulator games, strategy simulation games, video games, and games accessible for playing on mobile devices, personal computers, tablets and other electronic or visual devices via a global computer network; gaming and entertainment services, namely, providing on-line computer, video, interactive, and electronic games via a global computer network for play on mobile devices, personal computers, tablets and other electronic or visual devices; Entertainment game services, namely, providing online electronic games provided online from a computer network; Entertainment game services, namely, providing online video games provided online from a computer network; virtual reality game services provided online from a computer network; providing recreation facilities; providing sports facilities; toy rental; games equipment rental