41 Electronic games services, namely, provision of computer games on-line by means of a global computer network; arranging and conducting of conferences in the field of computers, computer software, science and technology; arranging and conducting of congresses in the field of computers, computer software, science and technology; organization of sports and entertainment e-sports competitions; arranging and conducting of seminars in the field of computers, computer software, science and technology; arranging and conducting of symposiums in the field of computers, computer software, science and technology; academies, namely, academic enrichment programs in the science, technology, engineering and mathematics (STEM) field; career coaching; education information being information on education in the field of computers, computer software, science and technology; educational examination; providing online videos, not downloadable featuring information on computers, computer software, science and technology; practical training in the field of computers, computer software, science and technology; teaching in the field of computers, computer software, science and technology; computer and computer software training services provided via simulators; vocational guidance; vocational retraining services in the field of computers, computer software, science and technology; arranging and conducting of training workshops in the field of computers, computer software, science and technology; all the aforementioned services not in the crop scientifical, biotechnological, agrochemical, food and drink processing, pharmaceutical, medical and/or clinical area including the corresponding regulatory area