41 Producing and providing interactive events and audiovisual programs on education, sports, entertainment, the arts, history, current events, news, and general interest via a global computer network; and education and entertainment services, namely, producing and providing information in the fields of literature, the arts, education, history, math, science, health, maps, reference, sports, travel, computing, careers, news, music, motion pictures, television, video, radio, food, games, finance, and weather via a global computer network