41 Education and entertainment services, namely, producing and providing information in the fields of literature, the arts, education, history, math, science, health, maps, reference, sports, travel, computing careers, news, music, motion pictures, television, video, radio, food, games, finance, and weather via a global computer network; producing and providing interactive events and audiovisual programs on education, sports, entertainment, the arts, history, current events, news and general interest via a global computer network