41 Entertainment services, namely, providing temporary use of non-downloadable video games and computer games; entertainment services, namely, providing online video games and computer games; entertainment services, namely, providing information relating to computer games and video games via computer networks and global communication networks; virtual reality game services provided on-line from a computer network; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; providing online non-downloadable series of fiction books, non-fiction books in the field of video games, comic books, and graphic novels; entertainment services, namely, providing non-downloadable playback of music via global communications networks.