41 Education; providing of training; entertainment; sporting and cultural activities; television, radio and film production; production of documentaries; production of educational television programmes; production of films; audio, video and multimedia production, and photography; entertainment in the nature of reality shows; entertainment services, namely, provision of a virtual reality or metaverse based simulation gaming service; education services provided via the metaverse; entertainment services provided in virtual environments; esports services; organisation of esports events; organisation of esports competitions; organisation of games and competitions; gaming services; technological education services; coaching services; training in computer programming; training in the design of software systems; training in cybersecurity