41 Education services, namely, providing interactive exercises in the field of cybersecurity and cybersecurity attacks; Educational and entertainment services, namely, providing motivational and educational speakers; Educational services, namely, conducting on-line exhibitions and displays and interactive exhibits in the field of cybersecurity and ethical hacking; Entertainment media production services for the internet; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Entertainment services in the nature of organizing social entertainment events; Entertainment services in the nature of production of providing skill measurement exercises, training, competitions and assessments measuring knowledge, skills, and abilities of individuals, teams and software using components of cloud automation, data center technology, measurement and analytics, and commerce templating, to aide in the design of assessments and competitions; Entertainment services, namely, arranging and conducting of competitions in the field of cybersecurity and ethical hacking; Entertainment services, namely, contest and incentive award programs designed to reward program participants who participate in ethical hacking competitions and cybersecurity testing and debugging; Entertainment services, namely, multimedia production services; Entertainment services, namely, providing a website for on-line gambling; Entertainment services, namely, providing on-line reviews of cybersecurity software and cybersecurity hackers; Entertainment services, namely, providing podcasts in the field of cybersecurity and ethical hacking; Entertainment services, namely, providing webcasts in the field of cybersecurity and ethical hacking; Entertainment services, namely, providing video podcasts in the field of cybersecurity and ethical hacking; Gaming services in the nature of providing skill measurement exercises, training, competitions and assessments measuring knowledge, skills, and abilities of individuals, teams and software using components of cloud automation, data center technology, measurement and analytics, and commerce templating, to aide in the design of assessments and competitions; Online gaming services in the nature of providing skill measurement exercises, training, competitions and assessments measuring knowledge, skills, and abilities of individuals, teams and software using components of cloud automation, data center technology, measurement and analytics, and commerce templating, to aide in the design of assessments and competitions; Provision of information relating to multimedia entertainment software production services