41 Education, namely, classes, seminars, and workshops in the field of educational on-line computer games; providing of training in the field of educational on-line computer games; entertainment services, namely, providing online computer games; organizing community sporting and cultural events; radio, internet and television entertainment, namely, providing ongoing radio and television program in the field of online gaming accessible via radio, television and computer networks; organization and providing of online games and competitions via the internet; providing of online electronic games services by means of the internet or other communication networks; providing of non-downloadable educational material in the form of workbooks in the field of online games; providing of online information relating to entertainment and education, namely, entertainment and educational opportunities; entertainment services provided through a global communication network, namely, providing online browser based video games