41 Providing online non-downloadable computer games; electronic game services provided online from a computer network; providing non-downloadable electronic publications in the nature of books, journals and magazines in the fields of games and social networking services; Educational services, namely, providing on-line seminars, curricular training, and training sessions in the field of games and social media and online activity; Organization of social entertainment events; Entertainment services, namely, providing an online social playground for registered users to create, share, explore and connect, namely, providing online computer games featuring virtual worlds in which users can build their dream home with the AI cat for entertainment purposes, creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking; providing information in the field of online social entertainment events