41 Arranging, organizing and conducting educational conferences, seminars, webinars, and exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; providing entertainment information in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; providing continuing legal education services in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports