42 Providing online, non-downloadable game software; Providing online, non-downloadable software for playing games; Providing online, non-downloadable electronic game software for handheld electronic devices; Providing online, non-downloadable software for engaging in social networking and interacting with online communities; Providing online, non-downloadable software for uploading, downloading, streaming, archiving, transmitting, and sharing images, audio-visual and video content and associated text and data; Providing online, non-downloadable software for streaming multimedia entertainment content; Providing online, non-downloadable software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks; Providing online, non-downloadable game software that sells and accepts virtual goods, virtual wagers, or monetary wagers sold as a feature of on-line non-downloadable game software; Providing online, non-downloadable software for advertisers to communicate and interact with online communities; Providing online, non-downloadable software using artificial intelligence to generate social games or party games for viewers and spectators of live events; Computer services, namely, creating an online community for users to share and stream information, audio, video, images, real-time news, entertainment content, commentary, or information, to form virtual communities, and to engage in social networking