41 Education services; Entertainment services, namely, providing online, non-downloadable virtual goods, namely, clothing, footwear, headwear, and belts for use in online worlds and virtual environments; Entertainment services, namely, providing online, non-downloadable virtual goods, namely, sports equipment, sports bags, golf balls, golf clubs, golf accessories, fishing equipment, tires, and bikes for use in online worlds and virtual environments; Entertainment services, namely, providing online, non-downloadable virtual goods, namely, toys for use in online worlds and virtual environments; Entertainment services, namely, providing online, non-downloadable virtual goods, namely, cars, buses, boats, airplanes, and trains for use in online worlds and virtual environments; Organization of e-sports competitions; Organization of sporting events, namely, golf tournaments, auto racing events, motorsports competitions, and bicycle races in the virtual space; Entertainment services, namely, organizing and providing music events, games, sporting events, motorsports events, and motorcycle racing events in the virtual world; Entertainment services, namely, providing online virtual environments for online tournaments and competitions; Training business using simulators, in the nature of car driving, bike riding, cycling, and airplane flying; Presentation of musical performances; Organizing exhibitions for cultural purposes; Education services, namely, providing lectures, workshops and educational materials in the field of cultural behavior