9 Downloadable computer game software; Downloadable computer game programs; Downloadable electronic game programs; Interactive downloadable video game programs; Downloadable computer software for providing access to computer games through online social networking websites; Downloadable computer game software for use on mobile devices; Downloadable computer software and mobile application software providing a virtual marketplace; Downloadable computer software and mobile application software for engaging in social networking and creating and interacting with online and virtual communities; Downloadable computer software relating to virtual goods, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation for use in video games and online virtual worlds; Downloadable computer software, namely, virtual goods, digital assets, digital items, and digital collectibles for use in video games and online virtual worlds; Downloadable computer software for the creation of computer-generated imagery, graphics and content for use in game worlds, online universes, and metaverse environments; Downloadable computer software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content and electronic publications, and electronic games; Downloadable computer software for processing electronic payments; Downloadable computer software for use with digital and virtual currency; Downloadable virtual reality software for providing metaverse experiences; Downloadable virtual reality software for creating multimedia content; Digital materials, namely, downloadable audio, video, text, image, and multimedia files, in the field of video games, computer games, and mobile games, authenticated by non-fungible tokens (NFTs); Downloadable virtual goods, digital assets, digital items, and digital collectibles, namely, computer software and electronic programs featuring blockchain-based non-fungible tokens (NFTs) for use in video games and online virtual worlds; Downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens and virtual currency for use in video games and other virtual worlds; digital media, namely, artwork, text, audio, video and/or non-fungible tokens