41 Educational services, namely, provision of theoretical and practical training, continuing education and teaching, and conducting classes, seminars and workshops, via a global computer network, via schools and educational institutions and via correspondence courses, all in the fields of sound engineering, multimedia design, graphic design, digital films, electronic music production, 3d animations and games programming, and in practical and theoretical aspects of the entertainment industry; Educational services, namely, provision of theoretical and practical training, continuing education and teaching, and conducting classes, seminars and workshops via a global computer network, via schools and educational institutions and via correspondence courses, all in the field of computers, computer graphics, multimedia design, animation, games, graphic design, e-business, 2D and 3D design, information technology, and Internet and web construction.