42 computer programming used for development of virtual art, tokens, clothing, buildings, tools, or other consumer goods for use in online virtual worlds; computer programming services, namely, content creation for virtual worlds and three dimensional platforms; design and development of virtual reality software; providing online, non-downloadable software for creating experiential non-fungible tokens (NFTs), licensing, and creating artistic, iconic, or popular intellectual property and art and derivatives thereof; providing online, non-downloadable software that allows users to enhance, promote, sell, and license their works; providing online, non-downloadable software that allows users to enhance, promote, sell, and license their intellectual property, art, and services, authenticated by non-fungible tokens (NFTs); providing online, non-downloadable software that allows users to perform electronic business transactions via a global computer network; software as a service (SaaS) services featuring software for the collection, editing, monitoring, managing, organizing, modifying, bookmarking, aggregating, analyzing, reporting, transmission, processing, displaying, coordinating, tracking, accessing, storage and sharing of data, documents, and information; Computer software development; Design, development and implementation of software; Software development for others in the field of infrastructure, including identity, identity verification, commerce, including transactions of goods and services, payments, ownership, collaboration, communication, gaming and e-sports; consultancy services related to all the aforesaid