38 Telecommunications, namely, communication via portable electronic devices, including mobile phones, portable media players, fitness product consoles, handheld computers, and desktop computers, for transmitting, accessing, receiving, uploading, downloading, encoding, decoding, streaming, displaying, storing, caching, and transferring of personal performance data from various fitness activities; telecommunications, namely, communication via portable electronic devices, including mobile phones, portable media players, fitness product consoles, handheld computers, and desktop computers, for transmitting, accessing, receiving, uploading, downloading, encoding, decoding, streaming, displaying, storing, caching, and transferring of information related to fitness facility management, namely, customer data, customer experience, fitness product inventory, network connectivity, settings, usage, service and maintenance, and customer interaction, namely, providing coaching solutions and training feedback; telecommunications, namely, communication via portable electronic devices, including mobile phones, portable media players, fitness product consoles, handheld computers, and desktop computers, for transmitting, accessing, receiving, uploading, downloading, encoding, decoding, streaming, displaying, storing, caching, and transferring of information to enhance the relationships and communication between health club owners and customers; telecommunications, namely, communication via portable electronic devices, including mobile phones, portable media players, fitness product consoles, handheld computers, and desktop computers, for transmitting, accessing, receiving, uploading, downloading, encoding, decoding, streaming, displaying, storing, caching, and transferring of information related to managing fitness product access and display of audiovisual and informational content; telecommunications, namely, communication via portable electronic devices, including mobile phones, portable media players, fitness product consoles, handheld computers, and desktop computers, for transmitting, accessing, receiving, uploading, downloading, encoding, decoding, streaming, displaying, storing, caching, and transferring of information related to managing fitness product software installation and updates