42 Development and programming of video games, virtual reality games, metaverse-based games, and computer game software; providing temporary use of online, non-downloadable software for streaming audiovisual and multimedia content via the Internet and global communications networks; providing temporary use of online, non-downloadable computer software, namely, software for publishing and sharing digital entertainment and information via global computer and communication networks; providing temporary use of online, non-downloadable software for uploading, showing, displaying, sharing, and viewing audio, video and multimedia digital content via the Internet and global communications networks; providing online non-downloadable computer game software; providing online non-downloadable computer game programs; providing online non-downloadable video game software; providing online non-downloadable computer game software via a global computer network and for mobile devices, personal computers, consoles, tablets, and other wireless devices; providing online non-downloadable computer game software for personal computers and home video game consoles