41 Providing online non-downloadable computer game software; entertainment services, namely, providing online non-downloadable computer game software and digital artwork and images represented by non-fungible tokens (NFTs); Entertainment services, namely, providing online video games; Entertainment services, namely, providing an on-line computer game; Organization of electronic game competitions; Presentation of live show performances; Providing online non downloadable music; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing non-downloadable digital collectibles, represented by cryptographic tokens via a blockchain network, featuring visual effects and virtual experiences depicted in graphics; Entertainment services, namely, providing non-downloadable digital collectibles featuring artwork and art images represented by cryptographic tokens via a blockchain network; Entertainment services in the nature of blockchain-based memorabilia and games; providing websites featuring information about video and computer games, online gaming, non-fungible tokens (NFTs), and cryptocurrency representing digital collectibles and digital assets; entertainment services, namely, providing online, non-downloadable virtual goods, consumable in-game items, and functional in-game items, namely, upgrade items in the nature of resources for use in virtual environments created for entertainment and online game playing purpose; entertainment services, namely, providing a marketplace for online, non-downloadable virtual goods, consumable in-game items, and functional in-game items, namely, upgrade items in the nature of resources for use in virtual environments created for entertainment and online game playing purpose; wagering services; Gaming services in the nature of online gaming and tournaments to earn cryptocurrency representing digital collectibles and digital assets; gaming services in the nature of online gaming and tournaments to earn cryptocurrency representing digital collectibles and digital assets; Entertainment services, namely, providing online video games