41 Publishing of computer and video games and computer and video games software; publishing of interactive computer and video game software; providing online computer games; entertainment services in the form of electronic, computer and video games provided by means of the internet and other remote communications device; providing online non-downloadable internet games via the internet; organizing of games; providing electronic online games services provided via a global computer network; providing interactive entertainment services in the nature of temporary use of non-downloadable online interactive computer and video game, social computer and video game, and online chat software; education and entertainment services for the provision of information relating to computer and video games, social computer and video games, online chats related to films, TV shows, by computer networks, television, mobile telephone, cable and other electronic means; entertainment services in the form of electronic, computer and videogames provided by means of the internet, mobile telephone and other remote communications device; provision-of game player information, including information regarding a player's identity and the player's preferences; multimedia publishing of entertainment and educational software; electronic desktop publishing services; digital video, audio and multimedia entertainment publishing services; film and video production, cinematic direction, artistic / creative direction and art direction consultancy; production of graphical cine-film clips; animation production3services; entertainment services, namely, an ongoing multimedia program featuring live entertainment media company that offers in-person, virtual reality, meta verse, and internet streamed events, live auctions for digital assets and physical assets, and social interaction over Internet with other users through social media platforms; entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, footwear, clothing, headwear, eyewear, bags, sports equipment, art, toys and accessories for use in virtual environments and created for entertainment purposes; entertainment services, namely, providing online virtual reality environments featuring game services and information related to computer and videogames, films and TV shows; entertainment services, namely, providing online augmented reality environments featuring game services and information related to computer and video games, films and TV shows; blogs, vlogs, non-downloadable publications, online videos, pictures, photographs, memes, and gifs, all in the nature of online worksheets, links, articles, and newsletters in the fields of current event news, culture, entertainment, social media, social issues, shopping, finance, and information technology via a website; Providing online newsletters in the field of current event news, culture, entertainment, social media, finance, and information technology and providing news analysis, news commentary, worksheets, links to news stories, and articles via email; entertainment services, namely, providing temporary use of non-downloadable video games; entertainment services, namely, providing online, non-downloadable virtual items in the nature of characters, buildings, vehicles, plants, animals, clothing, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, and furniture, for use in virtual environments created for entertainment purposes; providing information online relating to computer games and computer enhancements for games; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure, or entertainment purposes; information, advisory and consultancy services related to the aforesaid