41 Entertainment services in the form of providing temporary use of electronic, non-downloadable computer and video games provided by means of the Internet, accessible through personal computers, laptops, tablets, mobile telephones, gaming consoles, smart TVs, virtual reality headsets, and augmented reality devices; Entertainment services, namely, providing temporary use of non-downloadable, online video and computer games provided via a global computer network; Entertainment services, namely, providing temporary use of non-downloadable interactive games via electronic and optical communications networks; Entertainment services, namely, providing temporary use of non-downloadable on-line electronic games and internet computer games played via a global computer network