41 Providing online entertainment, namely, providing online video games; Providing online virtual reality game services featuring crypto tokens for use in virtual worlds; holding online games and competitions in the nature of organization of electronic game competitions; offering online virtual reality game services in the nature of virtual reality game services provided on-line from a computer network; educational services, namely, conducting seminars, conferences, conventions and forums in the fields of watches, jewelry and smart watches; editing radio and television programs; film production; providing non-downloadable online video sequences, information and news services in the field of current events in terms of developments and discoveries in the fields of science, watches and jewelry; publishing printed magazines, journals, newspapers, periodicals, books and texts, including electronically, for purposes other than advertising; publishing magazines, journals, newspapers, periodicals, books and texts on the Internet in electronic format