9 (Based on Use in Commerce) Downloadable mobile application software in the fields of education, sports, and campus life; (Based on Intent to Use) Downloadable virtual goods in the nature of image files of apparel and accessories, jewelry, sports equipment, housewares, home décor, school supplies, books, computers, regalia, and gifts for use in online virtual worlds; Downloadable image files, audio recordings, and video recordings authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing images, text, audio, and video authenticated by non-fungible tokens (NFTs); Downloadable virtual goods, namely, computer programs featuring clothing, footwear, headwear, adornments, costumes, accessories, and artwork for use in online virtual worlds; Downloadable image files containing trading cards, artwork, memes, clothing, footwear, headwear, adornments, accessories, and costumes authenticated by non-fungible tokens (NFTs); Downloadable audio recordings featuring music, poetry, educational materials, lectures, interviews, theatrical productions, and guest speakers authenticated by non-fungible tokens (NFTs); Downloadable video recordings featuring sports, movie clips, athletes, memes, educational materials, theatrical productions, and campus activities authenticated by non-fungible tokens (NFTs); Downloadable audio and video recordings featuring sports, movie clips, athletes, memes, educational materials, lectures, interviews, guest speakers, theatrical productions, and campus activities authenticated by non-fungible tokens (NFTs); Downloadable music files authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork relating to athletes, sports, education, and campus activities authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing text relating to athletes, sports, education, and campus activities authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing audio relating to athletes, sports, education, and campus activities authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing video relating to athletes, sports, education, and campus activities authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork, text, audio, and video relating to athletes, sports, education, and campus activities authenticated by non-fungible tokens (NFTs); Downloadable computer software for gaming, social networking, and managing digital assets; Downloadable mobile applications for gaming, social networking, and managing digital assets; Downloadable multimedia files containing videos for use in augmented reality worlds; Downloadable augmented reality software for playing computer games and interacting in a virtual world, social networking, providing campus tours, providing campus and university information, and gaming; Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments; Downloadable software for collecting, analyzing, and organizing data in the field crypto-collectibles, digital collectibles, and non-fungible tokens