9 (Based on Intent to Use) Digital materials, namely, collectible downloadable graphic images and text featuring trading cards, sneakers, art, music authenticated by NFTs; Digital materials, namely, downloadable multimedia file containing artwork, text, audio, and video relating to sports and entertainment being music; Downloadable audio and video recordings featuring sports and entertainment being music authenticated by non-fungible tokens (NFTs); Downloadable computer game software; Downloadable computer game software featuring virtual goods, namely, in-game resources being clothing, furniture, jewelry, sunglasses, weapons, natural resources, vehicles, food and beverages, personal care products, chemicals, and ammunition for use in online virtual worlds; Downloadable electronic game software; Downloadable software for engaging in social networking and interacting with online communities; Downloadable software for accessing and streaming multimedia entertainment content; Downloadable software for providing access to an online virtual environment; Downloadable software for enabling users to electronically create, store, send, receive, accept, and transmit digital tokens based on the block-chain technology; Downloadable virtual goods, namely, computer programs featuring in-game resources being clothing, furniture, jewelry, sunglasses, weapons, natural resources, vehicles, food and beverages, personal care products, chemicals, and ammunition for use in online virtual worlds; Downloadable computer software for use as a digital wallet; Downloadable computer software for use as an electronic wallet; Downloadable computer software for electronic transfer of digital tokens; Downloadable computer software for use as a digital token wallet; Downloadable image files containing digital art, collectible graphic images featuring jewelry, paintings, trading cards, toys authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork in the field of music relating to sports and entertainment authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork, text, audio, and video relating to sports and entertainment in the nature of music authenticated by non-fungible tokens (NFTs) (Based on 44(d) Priority Application) Digital materials, namely, collectible downloadable graphic images and text featuring trading cards, sneakers, art, music authenticated by NFTs; Digital materials, namely, downloadable multimedia file containing artwork, text, audio, and video relating to sports and entertainment being music; Downloadable audio and video recordings featuring sports and entertainment being music authenticated by non-fungible tokens (NFTs); Downloadable computer game software; Downloadable computer game software featuring virtual goods, namely, in-game resources being clothing, furniture, jewelry, sunglasses, weapons, natural resources, vehicles, food and beverages, personal care products, chemicals, and ammunition for use in online virtual worlds; Downloadable electronic game software; Downloadable software for engaging in social networking and interacting with online communities; Downloadable software for accessing and streaming multimedia entertainment content; Downloadable software for providing access to an online virtual environment; Downloadable software for enabling users to electronically create, store, send, receive, accept, and transmit digital tokens based on the block-chain technology; Downloadable virtual goods, namely, computer programs featuring in-game resources being clothing, furniture, jewelry, sunglasses, weapons, natural resources, vehicles, food and beverages, personal care products, chemicals, and ammunition for use in online virtual worlds; Downloadable computer software for use as a digital wallet; Downloadable computer software for use as an electronic wallet; Downloadable computer software for electronic transfer of digital tokens; Downloadable computer software for use as a digital token wallet; Downloadable image files containing digital art, collectible graphic images featuring jewelry, paintings, trading cards, toys authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork in the field of music relating to sports and entertainment authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork, text, audio, and video relating to sports and entertainment in the nature of music authenticated by non-fungible tokens (NFTs)