41 Entertainment services, namely, providing video podcasts and podcasts in the fields of entertainment, software development, software, beauty, skincare, and technology; Providing online non-downloadable videos in the fields of entertainment, software development, software, beauty, skincare, technology, advertising, marketing, and business consulting; Entertainment services, namely, providing on-line, non-downloadable virtual art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, photographs, posters, phones, sports equipment, sporting goods, toys, trading cards, in each case, for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing temporary use of non-downloadable video games; Personal appearances by an actor as a spokesperson for entertainment and education purposes; Personal appearances by a celebrity spokesperson in the nature of participating as a presenter for television awards shows; Entertainment services, namely, personal appearances by a celebrity; Special event planning for social entertainment purposes; Arranging, organizing, conducting, and hosting social entertainment events; Entertainment services, namely, providing metaverse experiences in the nature of virtual environments in which users can interact for recreational, leisure or entertainment purposes; Online gaming services in the nature of providing a metaverse and metaversal environments, all in the nature of virtual environments in which users can interact for recreational, leisure or entertainment purposes; Educational and entertainment services, namely, providing motivational speaking in the fields of business, marketing, advertising, online business, and technology; Entertainment services, namely, providing on-line, non-downloadable virtual clothing, cars, art, jewelry, and furniture for use in virtual environments created for entertainment purposes and authenticated by non-fungible tokens; Entertainment services, namely, providing a collectible series of on-line, non-downloadable virtual clothing, cars, art, jewelry, and furniture for use in virtual environments created for entertainment purposes and authenticated by non-fungible tokens; Entertainment services, namely, providing a collectible series of on-line, non-downloadable images featuring clothing, cars, art, jewelry, and furniture for use in virtual environments created for entertainment purposes and authenticated by non-fungible tokens; Entertainment services, namely, providing on-line, non-downloadable virtual clothing, cars, art, jewelry, and furniture for use in virtual environments created for entertainment purposes and authenticated by non-fungible tokens used with blockchain technology; Entertainment services, namely, providing on-line, non-downloadable virtual clothing, cars, art, jewelry, and furniture for use in virtual environments created for entertainment purposes and authenticated by non-fungible tokens used with a distributed ledger; Entertainment services, namely, providing on-line, non-downloadable virtual clothing, cars, art, jewelry, and furniture for use in virtual environments created for entertainment purposes and authenticated by non-fungible tokens and blockchain technology