41 Virtual reality arcade services accessible via a mobile application; Providing virtual reality computer game competitions; Entertainment services, namely, production and distribution of films, motion pictures, radio, television and web programs; Entertainment services, namely, production and postproduction of multimedia entertainment content; Entertainment services, namely, providing non-downloadable movies, television shows, webcasts, audiovisual, and multimedia works via a video on demand service; Educational services, namely, providing virtual and online seminars, workshops, classes, conferences, presentations, courses in the fields of cryptocurrency, metaverse, Web3, and nonfungible tokens (NFTs)