35 Retail store and online retail store services featuring virtual goods for use in online virtual worlds, namely, beverages, food, nutritional supplements, games, apparel, bags, beverageware, beverage coolers, clothing, headwear, footwear, gloves, tool kits, helmets, umbrellas, blankets, tents, towels, sporting equipment, musical instruments and musical instruments accessories, sound and audio equipment and sound and audio equipment accessories, timepieces, jewelry, toys, toy cars, video game equipment and video game equipment accessories, notebooks, coasters, and posters; retail store and online retail store services featuring virtual goods, namely, beverages, food, supplements, sports, gaming, music, and apparel for use in online virtual worlds, authenticated by digital tokens and non-fungible tokens using blockchain technology; retail store and online retail store services featuring digital media, digital files, and digital assets in the field of beverages, food, supplements, sports, gaming, music, and apparel for use in online virtual worlds, authenticated by digital tokens and non-fungible tokens using blockchain technology; retail store and online retail store services featuring digital media, digital files, and digital assets as part of a computer program authenticated by digital tokens and non-fungible tokens using blockchain technology; provision of an online marketplace for buyers and sellers of artwork, text, audio, and video relating to beverages, food, nutritional supplements, bags, beverageware, beverage coolers, clothing, headwear, footwear, gloves, tool kits, helmets, umbrellas, blankets, tents, towels, sporting equipment, musical instruments and musical instruments accessories, sound and audio equipment and sound and audio equipment accessories, timepieces, jewelry, toys, toy cars, video game equipment and video game equipment accessories, games, notebooks, coasters, posters, and fashion accessories authenticated by non-fungible tokens (NFTs); provision of an online marketplace for buyers and sellers of virtual goods, namely, beverages, food, nutritional supplements, games, apparel, bags, beverageware, beverage coolers, clothing, headwear, footwear, gloves, tool kits, helmets, umbrellas, blankets, tents, towels, sporting equipment, musical instruments and musical instruments accessories, sound and audio equipment and sound and audio equipment accessories, timepieces, jewelry, toys, toy cars, video game equipment and video game equipment accessories, notebooks, coasters, and posters, digital media, digital files, and digital assets for use in online virtual environments authenticated by digital tokens and non-fungible tokens using blockchain technology; advertising, marketing, and promotional services