41 Entertainment services, namely, providing online non-downloadable software platforms for enabling users to play video games or electronic games on a blockchain; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing online video games in which players can earn non-fungible tokens, digital tokens, or application tokens; Entertainment services, namely, providing online video games in which players can earn non-fungible, digital tokens, or application tokens for exchange, trade, sale, or purchase in an online marketplace; Entertainment services, namely, providing online video games in which players can receive a time-limited redeemable digital token; Entertainment services, namely, the provision of continuing programs featuring online video games delivered by Internet broadcast; Entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure, or entertainment purposes; Entertainment services, namely, providing online video games in which users can form virtual communities; Entertainment services, namely, providing online video games in which users can engage in social networking services; Educational services, namely, providing online educational video games; Providing a website portal that enables users to participate in online games; Providing entertainment information in the field of video games via an Internet website portal, namely, entertainment information about video game enhancements, modifications, and strategies; Providing online computer games and puzzles in the field of blockchain, distributed ledgers, digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens, non-fungible tokens, and utility tokens