41 Providing on-line computer games; providing online games featuring metaverses and virtual worlds; providing online virtual reality computer game services for use in metaverses and virtual worlds; providing online non-downloadable game software; electronic games services provided by means of the internet; entertainment services, namely, providing temporary use of non-downloadable interactive games; production of computer game software; organization of electronic game competitions; gaming services in the nature of conducting online computer game tournaments; providing information in the field of downloadable computer games and electronic computer games provided via the Internet; training services in the field of computer games; entertainment services, namely, recommending and matching individual users with computer games; entertainment services, namely, providing temporary use of non-downloadable video games; entertainment services, namely, providing online electronic games; providing information in the field of entertainment; providing non-downloadable online electronic publications, namely, online journals and interactive online blogs featuring user generated or specified content in the field of video games and online non-downloadable publications in the nature of e-books in the field of video games; providing on-line videos featuring video games, not downloadable; organization of electronic game competitions for entertainment purposes; providing entertainment information all relating to video games and computer games; providing online entertainment news, information and game strategy information all related to electronic, computer and video games; entertainment services, namely, providing online electronic games and downloadable games featuring images and sounds, related screen shots, photographs and music via global computer network and telecommunications network; entertainment services, namely, providing non-downloadable images and sounds in the forms of electronic games, related screen shots, photographs and music via global computer networks and telecommunications networks; entertainment services, namely, providing temporary use of non-downloadable electronic games via communication by computer and video game machines; entertainment services, namely, providing temporary use of non-downloadable electronic games via telecommunication network, namely, global computer network; entertainment services, namely, providing online electronic computer and video games; entertainment services, namely, providing temporary use of non-downloadable interactive multiplayer computer and video games that may be accessed and played over computer networks and global communications networks; entertainment services, namely, providing temporary use of non-downloadable video games, electronic games, and computer games that can be accessed and played over computer networks; entertainment services, namely, providing online, non-downloadable virtual goods and digital assets, in particular money, tokens, avatars, jewelry, gems, clothing and accessories, pets, buildings and furniture, vehicles, weapons, artwork and food for use in virtual environments created for entertainment purposes