41 Conducting multiple-player games of chance; Wagering services; Sports betting services; Bookmaking being betting services; Betting services; Administration being conducting of esports competitions; Administration being conducting of esports contests; Esports officiating; Organising of esports activities in the nature of exhibitions and competitions; Arranging of award ceremonies, namely, providing recognition and incentives by way of awards to demonstrate excellence in the field of e-sports; Arranging of esports competitions for entertainment purposes; Arranging of esports competitions for training purposes; Organization of video game competitions; Organization of competitions; Organization of esports competitions; Organising of entertainment competitions in the field of e-sports; Arranging of competitions via the Internet in the field of e-sports; Organisation of quizzes, games and competitions in the field of e-sports; Organisation of conferences related to entertainment in the field of e-sports; Arranging of conventions for entertainment purposes in the field of e-sports; Organisation of esports events; Organising of exhibitions for entertainment purposes; Gambling services; Education, namely, providing training in the field of e-sports; entertainment, namely, organizing community sporting and cultural events; sports, namely, organizing esports exhibitions; Video game services, namely, providing online browser based video games; Esports coaching; Providing online information on computer and video game strategies; Providing entertainment information on-line relating to computer games and computer enhancements for games; Providing esports facilities; Provision of games by means of a computer based system, namely, providing online video games; Providing on-line interactive computer games; Providing interactive multi-player computer games via the internet and electronic communication networks; Provision of online computer games; Providing on-line video games; Providing a computer game that may be accessed by users on a global network and/or the internet; Providing a computer game that may be accessed network-wide by network users; Information relating to computer gaming entertainment provided online from a computer database or a global communication network; providing online Internet games; Organization of electronic game competitions; Providing on-line information in the field of computer gaming entertainment; Provision of information relating to esports; Production of esports events being entertainment media production services for Internet; entertainment media production of esports events for television; Conducting of live esports events in the nature of exhibitions and competitions; Computer and video game amusement services, namely, providing online co-op video games; Video game entertainment services, namely, rental of video games; Entertainment services relating to esports, namely, organization and conducting esports competitions; Entertainment services for matching users with computer games, namely, providing personalized recommendations on computer games; virtual reality game services provided online from a computer network; Gaming services for entertainment purposes, namely, providing online electronic games; Interactive computer game services, namely, providing online electronic games featuring interactive place; Virtual reality game services provided on-line from a computer network; Electronic games services provided by means of the Internet; Electronic game services and competitions provided by means of the internet; Electronic games services provided from a computer database or by means of the internet, namely, providing temporary use of non-downloadable electronic games; Electronic game services provided by means of the internet; Electronic games services provided via a global computer network; Electronic games services provided by means of a global communication network; Electronic games services, namely, provision of computer games online or by means of a global computer network; On-line gaming services in the nature of computer game tournaments; Online game services through mobile devices, namely, providing temporary use of non-downloadable electronic games; electronic games services provided via computer networks and global communication networks; Game services provided by means of communications by computer terminals or mobile telephone, namely, providing temporary use of non-downloadable electronic games; Education, namely, providing training in the field of e-sports; entertainment, namely, organizing community sporting and cultural events; sports services, namely, organizing esports exhibitions