41 Business education and training services, namely, developing customized in-company leadership and executive development programs, providing executive coaching services, and providing public and in-company keynote presentations to business leaders; Educational services, namely, conducting training services in the field of artificial intelligence; Educational services, namely, conducting training services in the field of research and development using a device capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments; Entertainment services, namely, live appearances in the form of lectures integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to learn new ideas from other discourse participants' statements; Entertainment services, namely, live lectures featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to- Speech, and varied physical and visual embodiments; Entertainment services, namely, live lectures featuring technology capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to interact in a conversation or discourse with humans and/or other artificially intelligent agents; Entertainment services, namely, live lectures featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to- Text, Text-to-Speech, and varied physical and visual embodiments to generate new and contextually relevant ideas as part of a discourse; Entertainment services, namely, live lectures featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to learn new styles of speech that allow it to emulate different personas; Entertainment services, namely, live lectures featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to communicate its internal state to the other participants in the discourse using visual and auditory embodiments