28 Board games, namely, escape room style, adventure board game sold as a unit, where players have to decipher puzzles, riddles, and clues to complete the game, comprised primarily of trivia cards, secret compartments, miscellaneous tools and items to analyze, in particular a magnifying glass, a spy lens, an invisible ink pen, letters, identification cards, vintage floppy discs, and fortune cookie paper, instructions on accessing a website for further clues, and a booklet with rules of play, all of the aforementioned excluding video game software and equipment