9 Computer hardware in the field of education and personalized learning; downloadable software featuring instruction in the field of education and personalized learning; downloadable software for tracking learning development in the field of education; downloadable software featuring voice commands, a search engine, and access to videos, pictures, music, applications, and other educational resources; downloadable software for facilitating communication via phone and video chat; downloadable software featuring data analytics and machine learning in the field of education and personalized learning; downloadable software for facilitating play, exploration, editing, and interactivity in the field of education and personalized learning; wearable computers in the nature of wrist devices, namely, smartwatches, in the field of education and personalized learning; video and picture projectors in the field of education and personalized learning; none of the aforesaid relating to printed children's books