41 educational services namely, services promoting educational performance, positive learning environments, and student well-being through the use of graphic novels in the field of humanities; educational services, namely, design, creation, and distribution of educational and curriculum materials in the form of graphic novels, comics, and other sequential art works in the field of humanities; educational services, namely, design, creation, and distribution of curriculum materials in the form of teaching guides, activities, scripted lessons plans, student handouts, videos, and games in the field of humanities