41 Education, namely, services in the nature of providing information, teaching, training, instruction, a virtual reality experience and performance, bio-metric and response feedback, to health care professionals and accident or trauma scene first responders, such services related to building effective practices and procedures and improving psychological health during attendances at sites where traumatic events of all kinds, harm to human lives, or deaths, have occurred; providing information, teaching, training, instruction, and virtual-reality experiences and observing, measuring and obtaining the persons' performances, bio-metric information, brain and body responses and written and verbal feedback; qualifying, testing, educating and training of health care professionals and accident or trauma-scene first responders; providing information, education and training, effective practices for first responders and emergency health care providers for improving their psychological preparedness and health during and after attendances at sites where traumatic events of all kinds and harm to human lives have occurred; generating virtual reality experiences relating to traumatic events and emulating first-responder experiences for use as an educational game