41 Entertainment information; Entertainment services, namely, providing an on-line computer game; Film production, other than advertising films; Organization of exhibitions for cultural or educational purposes; Production of radio and television programmes; Teaching and training in business, industry and information technology; Entertainment and educational services in the nature of competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Non-downloadable electronic publications in the nature of e-books in the field of games; Online electronic publishing of books and periodicals; Social club services, namely, arranging, organizing, and hosting social events, get-togethers, and parties for club members; Virtual reality game services provided on-line from a computer network