41 education services, namely, providing instruction in the field of digital technologies such as application programming, data gathering, data storage, data processing, data exchange and data analytics, artificial intelligence and robotics, security and digital experiences like augmented reality, virtual reality and user interface design; instruction services in the field of digital technologies such as application programming, data gathering, data storage, data processing, data exchange and data analytics, artificial intelligence and robotics, security and digital experiences like augmented reality, virtual reality and user interface design; providing educational courses related to digital technologies such as application programming, data gathering, data storage, data processing, data exchange and data analytics, artificial intelligence and robotics, security and digital experiences like augmented reality, virtual reality and user interface design; educational services featuring education in digital technologies such as application programming, data gathering, data storage, data processing, data exchange and data analytics, artificial intelligence and robotics, security and digital experiences like augmented reality, virtual reality and user interface design; entertainment services in the nature of digital technologies that allow users to execute tasks based on which enterprises can identify and curate list of potential human resources; organization, management and conducting educational conferences, congresses, conventions, seminars, symposiums, training courses, workshops, classes and lectures; organization, production and presentation of educational and promotional acts for educational, cultural and entertainment purposes; organization and coordination of musical events and other kind of cultural and artistic events; organization of educational and entertainment competitions, namely, hackathons and conventions for technology developers and providers of technological services; organization of exhibitions with cultural and educational purposes; educational club services for learning, testing and practicing digital technologies; publication of manuals; publication of educational material related to digital technologies that allow their users to execute tasks based on which companies can identify human resources that are interesting for them; publication of educational and training guides; publication of texts other than publicity texts; dissemination of educational material of others in the field of technologies and digital services; dissemination of instruction material; providing a web site featuring on-line non-downloadable videos in the field of technologies and digital services, music and electronic publications in the nature of books, newsletters, magazines, flyers, in the field of technologies and digital services; publishing services, except printing, in the field of technologies and digital services; on-line electronic publishing services, namely, publication of text and graphic works of others on web pages, mobile applications, social media platforms, search engine providers and digital services providing technologies and digital services; vocational guidance; coaching, in the field of technologies and digital services; entertainment services featuring technologies and digital services; providing information relating to organizing community sports and cultural activities