35 Computerized on-line, ordering and electronic retailing services in the field of video game, consumer electronics, and live entertainment industries, printed materials, movies, toys, art, and clothing; promoting, conducting, and organizing exhibitions for cultural, advertising or commercial purposes in the video game, consumer electronics, and live entertainment industries, namely, trade fairs, computer gaming or e-sports competitions, gaming exhibitions, speaking engagements, product demonstrations, local area network parties or meetings, computer gaming spectator events, concerts, and live performances of others; promoting e-sports, computer software, media distributed through the Internet, digital media, consumer electronics, consumer electronic peripherals and accessories, toys, art, the musical sound recordings and musical video recordings of others through live entertainment events, by digital, print, television and radio advertising, by arranging for sponsors to affiliate their goods and services with live entertainment events; promoting awareness of the services of charitable organizations through advertisements distributed by means of outdoor and traditional media, and through the Internet; advertising services, namely, promoting the goods and services of others via placement of advertisements in media programs and publications accessed through a global computer network