16 Comic books and graphic novels enhanced with specialized covers and content; printed publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of technology, current events, medicine, culture, food, style, toys, home office products, news, entertainment, education, cultural events, lifestyle, sports, and in the field of blogs about information relating to technology for delivering virtual world experience; printed educational publications, namely, books, magazines, periodicals and teaching materials in the fields of virtual reality, augmented reality, mixed reality, computer hardware and software, technology, current events, medicine, culture, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment, education, cultural events, lifestyle and sports, and in the field of blogs about information relating to technology for delivering virtual world experience