9 Mobile telephones; Digital cameras; Portable media players; Wireless headsets for mobile phones, smart phones and tablet computers; Smart phones; Tablet computers; Headphones; Computers; Accessories specially adapted for smartphones, tablet computers, computers, e-book readers and portable media players, namely, mounting devices, tablet mounts and docking stations; Software for mobile phone device management, security and parental controls; Downloadable computer game software for children; Software for music and educational activities and games for children; Computer software for instant messaging, sending and receiving emails and contact information, schedule sharing and contents sharing service; Computer software for purchasing, subscribing, downloading, playing, listening, managing or organizing digital reading contents, namely, e-books, e-newspapers, thesis and e-magazines and electronic games; Downloadable electronic publications, namely, e-books, e-newspapers, thesis and e-magazines in the field of education and entertainment; Computer software for use in recording, organizing, transmitting, manipulating, and reviewing text, data, audio files, video files and electronic games in connection with TV, computers, music players, video players, media players, mobile phones, and portable and handheld digital electronic devices; Computer software embedded on portable phones and/or portable computers that allows users to play and download electronic games, listen to and download ring tones and music and view and download screen savers and wallpapers; Computer software to edit daily phone activities, address book, calendar, memos, and multimedia contents stored in mobile devices by using a personal computer or Internet; Digital entertainment system for watching, storing and sharing digital content on a home computer network comprising TVs, computers, digital music players and related operating software, video disk players and related operating software, media players, and mobile phones; Interactive multimedia systems for children comprised of handheld electronic reading devices in the nature of handheld computers and media players that allow users to select and hear audio and interactive multimedia content contained within specifically-adapted books, activity cards, and word-building spelling boards and software, namely, utility software for connecting a handheld electronic reading device to a computer, downloadable audio and multimedia content software for use in connection with a handheld electronic reading device that allows users to select and hear audio and interactive multimedia content contained within specifically-adapted books, activity cards, and word-building spelling boards, and downloadable content management software for use in connection with a handheld electronic reading device that allows users to select and hear audio and interactive multimedia content contained within specifically-adapted books, activity cards, and word-building spelling boards; Educational computer game software for handheld electronic game units featuring instruction in the fields of spelling, reading, math, social studies, science, geography, language arts, foreign languages, writing, geology, phonics, math, music, art and general trivia; base rechargers for handheld electronic game units; Downloadable educational computer quiz and game software for handheld electronic quiz and game units featuring instruction in the fields of spelling, reading, math, social studies, science, geography, language arts, foreign languages, writing, geology, phonics, math, music, art and general trivia; Prerecorded DVDs, CD-ROMs, CDs, and downloadable software all featuring educational and entertainment content for infants, toddlers and children grades kindergarten through twelfth; Educational computer hardware and software featuring games and instruction in the fields of computer literacy, spelling, reading, math, social studies, science, geography, language arts, foreign languages, writing, geology, phonics, math, music, art and general trivia; Electronic publications recorded on computer media, namely, books featuring spelling, reading, math, social studies, science, geography, language arts, foreign languages, writing, geology, phonics, math, music, art and general trivia; Wearable computer peripherals; wearable computers; Digital media streaming devices; Virtual reality game software; Downloadable software featuring virtual reality video recordings in the field of children's education and children's entertainment; Virtual reality software for children's education; Virtual reality headsets and helmets adapted for use in playing video games; Interactive game software; Interactive multimedia computer game programs; Interactive video game programs; Virtual reality headsets for use with video game consoles; Wearable digital electronic devices comprised primarily of a wristwatch and also featuring a telephone, software and display screens, namely, smart watches for viewing, sending and receiving texts, emails, data and information from smart phones, tablet computers and portable computers