42 Computer services, namely, creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking in the field of sports; providing temporary use of online non-downloadable software to enable uploading, downloading, accessing, posting, displaying, editing, tagging, blogging, streaming, linking, sharing, and otherwise providing electronic media and information via computer and communication networks; providing temporary use of online non-downloadable software for sending and receiving electronic messages, graphics, images, audio, and audio visual content via global communication networks; providing temporary use of online non-downloadable software for the collection, editing, organizing, modifying, transmission, storage, and sharing of data and information; providing temporary use of online non-downloadable software for social networking