Trademark: 86825041
Word
REACTIVR VR MOTION EFX EXPERIENCE
Status
Dead
Status Code
710
Status Date
Friday, June 9, 2023
Serial Number
86825041
Registration Number
5089409
Registration Date
Tuesday, November 29, 2016
Mark Type
5000
Filing Date
Wednesday, November 18, 2015
Published for Opposition
Tuesday, September 13, 2016
Cancellation Date
Friday, June 9, 2023

Trademark Owner History
MediaMation, inc. - Original Registrant

Classifications
41 Production of video and computer game software; Augmented reality video production; Providing online augmented reality games
9 Virtual reality game software; Virtual reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality experiences; Electronic game software for wireless devices; Electronic game software for handheld electronic devices; Computer game software for personal computers and home video game consoles; Computer programs for video and computer games; Video and computer game programs; Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays; Computer programs for video and computer games; Computer software, namely, game engine software for video game development and operation; Interactive video game programs; Memory cards for video game machines; Video and computer game programs; Video game software; Wireless communication device featuring voice, data and image transmission including voice, text and picture messaging, a video and still image camera, also functional to purchase music, games, video and software applications over the air for downloading to the device; Virtual reality game software; Virtual reality software for cinema and movie theaters; Augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of cinema and theater shows; Interactive game programs; Interactive game software; Interactive multimedia computer game programs; Interactive video game programs; Computer hardware and software systems for controlling and automating shows, animatronics and interactive exhibits; Computer software and hardware for motion simulators and atmospheric effects; Computer hardware and software systems for controlling and automating shows, animatronics and interactive exhibits for use at movie cinemas, fountains, amusement parks, theme parks, museums, educational science centers, interactive exhibits, special attractions and themed entertainment venues, Virtual reality apparatus that incorporate equipment for show control of animatronics, motion simulators and special effects, namely, virtual reality motion systems comprised primarily of Head Mounted Video Displays, computers, electric wiring, motion platforms, and motion seats
28 Virtual reality headsets and helmets adapted for use in playing video games; Virtual reality headsets for playing video games for connection to computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile phones in order to enable virtual reality experiences; Video game consoles; Video game interactive remote control units; Wearable peripherals for playing video games specially adapted for computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones; Audio and visual headsets for use in playing video games; Gaming headsets adapted for use in playing video games; Player operated electronic controllers for electronic video game machines; Stand alone video output game machines; Video game consoles; Video game consoles for use with an external display screen or monitor; Video game interactive remote control units; Video game machines; Video game machines for use with external display screen or monitor; Video gaming consoles for playing computer games; Video output game machines for use with external display screen or monitor; Virtual reality headsets and helmets adapted for use in playing video games; Video game interactive remote control units
42 Design and development of computer game hardware and software and virtual reality hardware and software; Computer programming of video games; Designing and modifying computer programs and video games for others; Video game development services; Video game programming development services; Computer programming services for creating augmented reality videos and games, Application service provider (ASP), namely, hosting computer software applications of others
The mark consists of the wording "REACTIVR VR MOTION EFX EXPERIENCE" with "REACTI VR MOTION EXPERIENCE" appearing in gray and the "VR" in "REACTIVR" appearing in light blue, blue and dark blue. White streaks of light reflection appear horizontally across "REACTIVR".
The color(s) gray, white, light blue, dark blue and blue is/are claimed as a feature of the mark.
"VR MOTION EFFECTS EXPERIENCE"

Trademark Events
Jun 9, 2023
Cancelled Sec. 8 (6-Yr)
Nov 29, 2021
Courtesy Reminder - Sec. 8 (6-Yr) E-Mailed
Aug 30, 2019
Teas Change Of Correspondence Received
Aug 30, 2019
Applicant/Correspondence Changes (Non-Responsive) Entered
Aug 30, 2019
Teas Change Of Owner Address Received
Nov 29, 2016
Registered-Principal Register
Sep 13, 2016
Official Gazette Publication Confirmation E-Mailed
Sep 13, 2016
Published For Opposition
Aug 24, 2016
Notification Of Notice Of Publication E-Mailed
Aug 9, 2016
Law Office Publication Review Completed
Jul 29, 2016
Approved For Pub - Principal Register
Jul 28, 2016
Teas/Email Correspondence Entered
Jul 28, 2016
Correspondence Received In Law Office
Jul 21, 2016
Assigned To Lie
Jul 19, 2016
Teas Response To Office Action Received
Jan 27, 2016
Notification Of Priority Action E-Mailed
Jan 27, 2016
Priority Action E-Mailed
Jan 27, 2016
Priority Action Written
Jan 14, 2016
Assigned To Examiner
Nov 24, 2015
New Application Office Supplied Data Entered
Nov 21, 2015
New Application Entered

Trademark Alertz updated from USPTO on 2030-01-24