Trademark: 86744702
Word
COMBAT SENSEI
Status
Dead
Status Code
606
Status Date
Monday, April 3, 2017
Serial Number
86744702
Mark Type
4000
Filing Date
Tuesday, September 1, 2015
Published for Opposition
Tuesday, March 1, 2016
Abandoned Date
Monday, April 3, 2017

Trademark Owner History
Matos, Eduardo - Owner At Publication

Classifications
28 Action skill games; Action target games; Action-type target games; Aero-dynamic disk for use in playing catching games; Amusement game machines; Amusement machines, namely, hand-held electronic game units adapted for use with an external display screen or monitor; Apparatus for electronic games other than those adapted for use with an external display screen or monitor; Arcade crane game machines; Arcade game machines; Arcade game machines activated by medals or tokens; Arcade game machines for team play; Arcade games; Arcade redemption game machines which dispense tickets or the like to successful players; Arcade video game machines; Arcade virtual shooting game machines; Arcade-type electronic education video games; Arcade-type electronic video games; Arm bands for designating team member positions in sports activities; Arrows; Articles of clothing for toys; Athletic sporting goods, namely, a life-size inflatable dummy with water-filled base, for use as target practice for kickboxing workouts; Athletic sporting goods, namely, athletic wrist and joint supports; Audio and visual headsets for use in playing video games; Bags specially adapted for handheld video games; Bags specially adapted for video game consoles; Battery operated action toys; Battery-powered computer game with LCD screen; Bendable toys; Cases in the form of quivers for sports implements; Chest protectors for sports; Children's dress up accessories, namely, toy helmets for play; Coin-operated video games; Computer game consoles for use with an external display screen or monitor; Computer game joysticks; Computer gaming consoles for recreational game playing; Containers used in playing a GPS-based treasure hunt game; Dart games; Disc toss toys; Discuses; Discuses for sports; Electric action toys; Electronic action toys; Electronic dart games; Electronic educational game machines for children; Electronic game equipment with a watch function; Electronic games for the teaching of children; Electronic games other than those adapted for use with television receivers only; Electronic learning toys; Electronic targets for games and sports; Equipment for playing a vertical hoop target game; Equipment sold as a unit for playing action type target games; Face masks for combat sports; Face plates for video game consoles for use with external monitors; Fantasy character toys; Fitted covers specially adapted to protect video game consoles for use with an external display screen or monitor; Floor-standing units for playing electronic games other than in conjunction with a television or computer; Flying toys using electrostatic levitation; Game controllers for computer games; Games adapted for use with television receivers; Gaming headsets adapted for use in playing video games; Gift baskets comprised primarily of imitation toys sports products, namely, toy game balls and accessories therefor; Gift baskets comprised primarily of toy imitation sporting goods, namely, toy game balls and accessories therefor; Hand grips for combat sport; Hand held joy stick units for playing video games; Hand held units for playing electronic games; Hand held units for playing electronic games other than those adapted for use with an external display screen or monitor; Hand held units for playing video games other than those adapted for use with an external display screen or monitor; Hand-held electronic games adapted for use with television receivers only; Hand-held games with liquid crystal displays; Hand-held units for playing electronic games for use with external display screen or monitor; Handheld game consoles; Handle grips for sporting equipment; Home video game machines; Joysticks for video games; Kidney belts for sports; LCD game machines; Martial arts training equipment; Martial arts training equipment, namely, nunchucks; Mechanical action toys; Mechanical toys; Men's athletic supporters; Muscle training braces to be worn on the back for support when playing sports; Pads for use in combat sports; Player-operated electronic controllers for electronic video game machines; Plush toys; Portable games with liquid crystal displays; Promotional game materials; Protective carrying cases specially adapted for handheld video games; Protective carrying cases specially adapted for video game consoles for use with an external display screen or monitor; Protective padding for playing combat sports; Protective supports for shoulders and elbows; Punching toys; Role playing games; Safety padding for use on walls of stadiums and field enclosures to prevent injury during sports events; Safety padding for combat sports; Shin pads for use in combat sports; Soft sculpture plush toys; Soft sculpture toys; Sports equipment for boxing and martial arts, namely, boxing gloves, boxing bags, punching mitts, belly protectors, groin protectors and shin guards; Sports equipment for boxing and martial arts, namely, boxing gloves, mixed martial arts gloves, punching mitts, and shin guards; Sports equipment for boxing, martial arts, and the like, namely, an apparatus to support a moving heavy bag; Sports equipment for boxing, martial arts, and the like, namely, protective bras; Stand alone video game machines; Stand alone video output game machines; Stuffed and plush toys; Stuffed toys; Target games; Tossing disc toys; Toy and novelty face masks; Toy armor; Toy beanbags; Toy bows and arrows; Toy foam novelty items, namely, foam fingers and hands; Toy guns; Toy holsters; Toy masks; Toy pistols; Toy projectile shooters and accessories therefor; Toy projectiles and accessories therefor; Toy swords; Toy weapons; Toy zip guns; Toy, namely, battery-powered computer game with LCD screen which features animation and sound effects; Toys, namely, children's dress-up accessories; Video game consoles; Video game consoles for use with an external display screen or monitor; Video game interactive control floor pads or mats; Video game interactive hand held remote controls for playing electronic games; Video game interactive remote control units; Video game joysticks; Video game machines; Video game machines for use with external display screen or monitor; Video game machines for use with televisions; Video gaming consoles for playing computer games; Video output game machines for use with external display screen or monitor; Video output game machines for use with televisions; Virtual reality headsets and helmets adapted for use in playing video games
"COMBAT"

Trademark Events
Apr 3, 2017
Abandonment Notice Mailed - No Use Statement Filed
Apr 3, 2017
Abandonment - No Use Statement Filed
Aug 30, 2016
Noa E-Mailed - Sou Required From Applicant
Jul 16, 2016
Changes/Corrections After Pub Approval Entered
Jul 15, 2016
Extension Of Time To Oppose Process - Terminated
Jul 13, 2016
Assigned To Petition Staff
Jun 22, 2016
Teas Post Publication Amendment Received
Mar 29, 2016
Extension Of Time To Oppose Received
Mar 1, 2016
Official Gazette Publication Confirmation E-Mailed
Mar 1, 2016
Published For Opposition
Feb 10, 2016
Notification Of Notice Of Publication E-Mailed
Dec 15, 2015
Approved For Pub - Principal Register
Dec 15, 2015
Examiner's Amendment Entered
Dec 15, 2015
Notification Of Examiners Amendment E-Mailed
Dec 15, 2015
Examiners Amendment E-Mailed
Dec 15, 2015
Examiners Amendment -Written
Dec 14, 2015
Assigned To Examiner
Sep 5, 2015
New Application Office Supplied Data Entered In Tram
Sep 4, 2015
New Application Entered In Tram

Trademark Alertz updated from USPTO on 2030-01-24