28 trading card games featuring printed playing cards; toys that are digitally enhanced by use of computer software, namely, toy blocks, toy cubes, play balls, targets, drawing toys, toy figures, dolls, squeeze toys, stacking toys, toy projectiles in the nature of toy rockets, darts, and toy guns that shoot toy rockets and darts, musical toys, foam toys in the nature of blocks, cubes, and balls, playset buildings, toy building blocks, plastic and vinyl toy characters, toy construction sets, pull toys, push toys, mechanical toys, bendable toys, electronic action toys, punching toys, printing toys, flying saucer toys, toy robots, educational toys for teaching math, science, language, and cognitive thinking skills and principles