9 Computer software for use in the production of two-dimensional and three-dimensional animation in a computer generated display; computer software for use in the rendering of two-dimensional and three-dimensional images on multimedia and mobile devices; computer application software for multimedia and mobile devices, namely, educational software featuring instruction in tennis and adaptable to badminton, squash rackets, racquetball, cricket, jai alai, football, basketball, and baseball; computer application software for multimedia and mobile devices, namely, software for use in tennis training, specifically, for receiving and displaying player performance and position data; computer application software for multimedia and mobile devices, namely, software for use in tennis training, specifically, for receiving and displaying player and racket data; implements adapted for sports equipment, namely, tennis rackets, badminton rackets, squash rackets, racquetball rackets with computer application software for the collection and transmission of player and sports equipment data; computer software, namely, software for supporting integral sensors that collect performance and position data in sports equipment; computer software, namely, software for supporting a global computer network that supports communication protocols between sports equipment and multimedia and mobile devices; smart tennis racket having computer software, namely, software for supporting integral sensors that collect performance and position data in sports equipment; smart tennis racket having computer application software for multimedia and mobile devices, namely, software for use in tennis training, specifically, for receiving and displaying player and racket data