9 E-books; downloadable e-books; downloadable comics; audiobooks; electronic publications containing games; downloadable computer games; computer games and video games software; podcasts; downloadable podcasts; downloadable virtual products, namely, virtual reality games software, virtual courses, virtual books, virtual bookshops, virtual figurines, virtual clothing products, virtual childcare products, virtual teaching and education products; computer programs to be used online and in online virtual worlds containing virtual games, virtual courses, virtual books, virtual bookshops, virtual figurines, virtual clothing products, virtual child care products, virtual teaching and education products; virtual reality software for education; downloadable software for online use of games; downloadable video game software; software for games; downloadable electronic game programs; pre-recorded CDs and DVDs containing games; pre-recorded videos containing games; pre-recorded audio tapes containing games; downloadable audiovisual media contents in the entertainment sector; downloadable cartoons; downloadable digital files authenticated by non-fungible tokens (NFTs); teaching and instructional apparatus; decorative magnets [magnets]; collectible [magnetic] figurines.