9 Downloadable digital media, namely, digital collectibles created with blockchain-based software technology, in the nature of downloadable image and video files featuring personalized photos, images, and videos, and used in virtual experiences in the field of footwear, clothing, headwear, eyewear, digital dressware, digital footware, digital headware, digital eyeware, bags, sports bags, backpacks, sports equipment, art, toys, and accessories; downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain-based software technology, featuring personalized information in the field of footwear, clothing, headwear, eyewear, digital dressware, digital footware, digital headware, digital eyeware, bags, sports bags, backpacks, sports equipment, art, toys, and accessories; downloadable computer software for managing digital collectible services, a market for transactions, and a registry using blockchain-based software technology for digital collectibles featuring information, photos, videos, and experiences in the field of footwear, clothing, headwear, eyewear, digital dressware, digital footware, digital headware, digital eyeware, bags, sports bags, backpacks, sports equipment, art, toys, and accessories; digital materials, namely, downloadable image files authenticated by non-fungible tokens [NFTs] featuring footwear, clothing, headwear, eyewear, digital dressware, digital footware, digital headware, digital eyeware, bags, sports bags, backpacks, sports equipment, art, toys, and accessories; digital materials, namely, downloadable digital artwork and images each representing a unique creative work in the field of footwear, clothing, headwear, eyewear, digital dressware, digital footware, digital headware, digital eyeware, bags, sports bags, backpacks, sports equipment, art, toys, and accessories; downloadable digital artwork and image files authenticated by non-fungible tokens [NFTs] featuring footwear, clothing, headwear, eyewear, digital dressware, digital footware, digital headware, digital eyeware, bags, sports bags, backpacks, sports equipment, art, toys, and accessories; downloadable digital files authenticated by non-fungible tokens [NFTs]; virtual eyeware to be worn in virtual worlds and/or virtual environments; downloadable computer software for interactive games for use via a global computer network and through various wireless networks and electronic devices; downloadable software for engaging in social networking and interacting with online communities; downloadable software for accessing and streaming multimedia entertainment content; downloadable software for providing access to an online virtual environment; downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments; virtual jewelry and watches; virtual art, in particular art to be seen in virtual worlds and/or virtual environments; virtual leather and virtual imitations of leather, and goods made from these materials, namely, virtual luggage, virtual bags, virtual wallets and other carriers; virtual luggage, virtual bags, virtual wallets; virtual umbrellas, virtual parasols and virtual walking sticks; virtual textile goods, in particular towels; virtual clothing; virtual dress ware; virtual footware; virtual headware; virtual toys, virtual games and virtual playthings; virtual gymnastic and virtual sporting equipment, virtual gymnastic and virtual sporting articles; all the above goods to be used or worn in virtual worlds and/or virtual environments