41 Educational services, namely, conducting conferences about video games and electronics; educational services, namely, providing courses of instruction in the field of designing electronic games; organization of social entertainment events; organization of entertainment events, namely, organization of competitions for computer, video, interactive, electronic and internet game players; film production, other than advertising films; providing online non-downloadable electronic publications in the nature of magazines, journals and newsletters in the field of computer games and video games; providing on-line videos featuring electronic games, not downloadable; entertainment services, namely, providing online computer games; entertainment services, namely, providing online computer games in the nature of shooting games, action games, role playing games, flight simulator games, strategy simulation games, video games, and games accessible via mobile devices; gaming and entertainment services, namely, providing online computer, video, interactive, and electronic games via a global computer network for play on mobile devices, personal computers, tablets and other electronic or visual devices; e-sports services, namely, arranging and conducting e-sports competitions; game services provided online from a computer network, namely, providing online electronic games; game services provided online from a computer network, namely, providing online video games; virtual reality game services provided online from a computer network; providing sports facilities