41 Entertainment services, namely, providing temporary use of non-downloadable video games; entertainment services in the nature of providing online electronic computer games via telecommunication networks and via television broadcasting; rental of video games; entertainment and education services via online computer systems, namely, e-sports competitions, providing on-line computer games, and conducting of online conferences related to video games; organization of video game competitions for educational or entertainment purposes, whether professional or not; organization of events in the field of video games, whether professional or not, for entertainment or educational purposes; entertainment services, live events performed by video game players; entertainment services, namely, providing online non-downloadable videos featuring games played live by players; editing of multimedia programs, namely, computerized composition of texts and still or animated images, and musical or non-musical media, for interactive or other use; organization and conducting of concerts, sports competitions, e-sports competitions, congresses in the field of video games; entertainment services, namely, organization of video game tournaments and competitions; education in the fields of video games rendered through correspondence courses; esports training services; organizing and officiating at e-sports competitions and events; organization of e-sporting events; providing services for organizing and officiating at e-sports competitions and events; film production and distribution; entertainment services in the nature of the development, creation, production, distribution and post-production of motion pictures, television programs, special events and multimedia entertainment content; entertainment services, namely, providing online video game services by enabling players to play video games or video game tournaments together or alone from a computer and electronic network, especially between terminals, namely, computers and mobile telephones; providing entertainment information on the choice of data communication games, video games, audiovisual games, teaching games, educational games for entertainment purposes; providing non-downloadable comics and graphic novels online