9 Recorded and downloadable media, namely, music files, image files featuring artwork and graphic designs, images featuring photography, audio files and video files relating to gaming, sports, athletes, soccer and soccer-related events and activities, football, and fitness, animated cartoons, data sets in the field of sports statistics, emoticons, computer graphics; downloadable and recorded computer software for streaming audio-visual and multimedia content via the internet and global communications networks; downloadable and recorded computer software for displaying information relating to soccer exhibitions, soccer schedules, soccer match results, soccer teams, soccer players and media guides, audio and visual recordings relating to soccer matches; blank digital and analogue recording and storage media, namely, blank record and optical disks, magnetic data carriers, USB flash drives, magnetic data disks; pre-recorded media content, namely, record discs, optical discs, magnetic data carriers, USB flash drives, magnetic data disks, and digital media devices, featuring audio files, video recordings, multimedia files, and image files relating to gaming, sports, athletes, soccer and soccer-related events and activities, football, and fitness, images featuring photography, animated cartoons, data sets in the field of sports statistics, emoticons, computer graphics; downloadable and recorded software, in particular computer game software, Software programs for video games; downloadable and recorded application software for creating, viewing, editing, modifying, purchasing, selling and transferring non-fungible tokens (NFTs); downloadable and recorded interactive game software; downloadable and recorded software for operating blockchain applications and metaverse applications (web3) ; downloadable and recorded mobile applications for use as electronic wallets for storing virtual currency, tokens, non-fungible token (NTF) cards, photo cards, and multimedia files using blockchain technology; downloadable and recorded Computer programs for interactive television, for interactive games and interactive competitions; downloadable and recorded software for accessing entertainment content; downloadable and recorded virtual reality, augmented reality and mixed reality software for streaming audiovisual and multimedia content, playing computer games, providing training in the fields of sports, athletic competition, physical fitness, gaming, television and radio broadcasting, filming and editing of video content; downloadable and recorded software for multi-user access to an online virtual environment; downloadable computer games; downloadable and recorded computer software for creating, editing and participating in virtual environments; downloadable and recorded software for use in the development of video games, film productions, television productions, video productions and 3D animations, simulations and visualizations; downloadable and recorded software development tools for creating computer-generated images and graphics for multimedia content; downloadable and recorded computer operating system and system support software, and firmware; downloadable and recorded utility, security and cryptography software; downloadable newsletters, books, brochures, periodicals, reports, magazines, journals and manuals featuring information relating to games and gaming; downloadable video, audio and image files featuring text, music, graphics, photographs and animated graphics (GIFs) relating to sports, football, soccer and fitness; electronic publications, downloadable, in the nature of books, periodicals, articles, manuals, magazines, journals, newsletters, and photo books in the fields of current event news, sports, athletes, entertainment, games, gaming, soccer and soccer-related events and activities; downloadable digital media and recorded media, namely, multimedia files containing images, videos and audio files relating to sports, football, soccer and fitness; downloadable and recorded virtual goods, namely, digital collectibles in the nature of image files of avatars, clothing, vehicles, tools, Sports equipment, and toys for use online, in online virtual worlds and virtual environments created for entertainment purposes; hologram apparatus; recorded content including recorded data relating to virtual reality (VR), augmented reality (AR) and mixed reality, electronic databases, and recorded media, namely, music files, image files, images featuring photography, audio files, video files, animated cartoons, data sets, emoticons, graphics; downloadable digital data and image files being artwork and images featuring photography, graphic art, animation; downloadable computer software featuring digital trading cards; downloadable comics; downloadable podcasts in the field of games, gaming, sports, fitness, soccer and soccer-related events and activities; downloadable talking books in the field of games, gaming, sports, fitness, soccer and soccer-related events and activities; downloadable animated cartoons; downloadable music files; downloadable computer software for creating, managing, storing, accessing, sending, receiving, exchanging, validating and selling digital assets, digital collectibles, digital tokens, non-fungible tokens (NFTs), virtual goods, cryptocurrencies and virtual currencies; recorded and downloadable software for management of digital assets, namely, digital tokens, cryptocurrency tokens, non-fungible tokens (NFTs) authenticated downloadable digital data files, cryptocurrency e-wallets and downloadable digital data files being digital collectibles, digital artistic and creative works, and digital content; downloadable and recorded computer software for managing and validating cryptocurrency and non-fungible tokens (NFTs) transactions using blockchain-based smart contracts; apparatus for recording, transmission or reproduction of sound, images or data; information technology, audio-visual, multimedia and photographic devices, namely, audiovisual headsets for playing video games, virtual reality headsets, virtual reality glasses, virtual reality (VR) motion simulators; scientific, research, navigational, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signaling, detection, testing, inspecting, rescue and teaching apparatus and instruments, namely, audiovisual teaching apparatus, namely, apparatus for recording, transmitting, processing and reproducing sound, images or data for use in teaching soccer and fitness skills, computer hardware and downloadable software-based electronic sports and fitness training simulators, data processing apparatus, sound recording apparatus, sound transmitting apparatus; apparatus and instruments for conducting, switching, transforming, storing, regulating or Controlling the distribution or the use of electrical current; computers and computer peripherals; computer peripheral devices; diving suits, divers' masks; ear plugs for divers; nose clips for divers and swimmers; gloves for divers; breathing apparatus for underwater swimming; fire extinguishers