41 Entertainment services, namely, providing temporary use of non-downloadable video games; entertainment services in the nature of non-downloadable electronic games via telecommunication networks and via television broadcasting; entertainment services connected with e-sports, namely, arranging and conducting e-sports competitions; rental of video games; entertainment and education services in the nature of online competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; organizing competitions for educational or entertainment purposes, professional or not, in the field of video games; organization of games; organizing information campaigns in the fields of entertainment and education, professional or not; organization of events, whether professional or not, for entertainment or educational purposes, namely, organizing events in the field of video games for entertainment or educational purposes; entertainment services, live events performed by video game players; entertainment services, providing online non-downloadable videos featuring games played live by players; audio and video editing services, on media of all kinds and multimedia carriers; editing of multimedia programs, namely, computerized composition of texts, still or animated images, and musical or non-musical media, for interactive or other use; organizing and conducting concerts, sports competitions, e-sports competitions; organizing and conducting congresses in the field of video games; organizing video game tournaments and competitions; providing education in the field of entertainment rendered through correspondence courses; e-sports training; organizing and officiating at e-sports competitions and events; organizing e-sporting events; provision of services for organizing and officiating at e-sports competitions and events for non-downloadable online electronic publications; producing and distributing films; entertainment services with respect to the development, creation, production, distribution and post-production of motion pictures, television programs, special events and multimedia entertainment content; entertainment services, namely, providing online game services from a computer and/or electronic network, especially between terminals, computers and mobile telephones; entertainment information on the choice of data communication games, video games, audiovisual games, teaching games, and educational games; leisure services, namely, providing information, news and commentary in the field of leisure activities; providing online non-downloadable comic books and graphic novels